How To Do Akatsuki Team Ultimate Jutsu
Naruto Shippuden: Ultimate Ninja Storm Revolution | |
---|---|
Developer(due south) | CyberConnect2 |
Publisher(s) | Bandai Namco Games |
Director(south) | Takahiro Yano Yohei Ishibashi |
Producer(s) | Yuuki Nishikawa |
Designer(southward) | Yutaka Senkoshi Hiroshi Aoki Ryuji Tominaga Shinsaku Sawamura Daniel Hedjazi Daiki Kato Mayu Shibata |
Programmer(s) | Yasuhiko Tsuneoka Mirai Satake Kazuma Fuchimoto Yuta Mitsushio Kohei Fukuda |
Writer(s) | Shigeaki Fujino |
Composer(due south) | Chikayo Fukuda |
Series | Naruto: Ultimate Ninja |
Platform(southward) | PlayStation 3, Xbox 360, Microsoft Windows |
Release | September 11, 2014 PlayStation iii, Xbox 360
|
Genre(s) | Fighting |
Way(due south) | Single-player, multiplayer |
Naruto Shippuden: Ultimate Ninja Storm Revolution , known in Japan as Naruto Shippūden: Narutimate Tempest Revolution ( NARUTO 疾風伝 ナルティメットストーム レボリューション ), is a fighting video game developed by CyberConnect2 and published past Bandai Namco Games as role of the Naruto: Ultimate Ninja video game series, based on the manga Naruto by Masashi Kishimoto. The game was released in September 2014 in Nihon,[1] N America, and Europe for the PlayStation 3 and Xbox 360.[ii] [iii]
The game features a revamped fighting system. It includes new means of forming teams based on their skills as well equally counterattacks and guard breaks. Masashi Kishimoto worked in the game by providing the new character Mecha-Naruto equally well equally new designs for the characters belonging to the organization Akatsuki whose back-stories are beingness told in this game. The game also includes a tournament fashion where the player can battle against three CPU fighters at the same time, in an all-out boxing royale format. Players are also able to customize characters.
Gameplay [edit]
The game introduced guard-interruption and counterattack and 100 characters and 14 only support characters. In the erstwhile, the player breaks the guard of the opponent, knocking him or her unconscious. This gives the role player the opportunity to unleash a deadly attack to inflict serious impairment. At that place is a limit, all the same, on the number of times it can be used. In regards to a counterattack, if an opponent is about to land an assault on the player, the players tin knock them unconscious, rendering them helpless and sealing their support. Timing is the cardinal hither and a counterattack is a chakra-consuming action.[four] The game likewise features a revamped support system.[5] There are largely iii types of teams. The Bulldoze type locks the boxing with a Sealed Barrier that ever activates the Back up Bulldoze ability. Support Drives phone call in other team members to chain attacks with the player's main character or block for him depending on the type of support the three man cell provides. Ultimate Jutsu type is a team that can do a heavy damage super attack, which depends on the team the histrion use. Awakening team types tin use an awakening at the start of the boxing past using the right analog stick.[vi]
The game has 118 playable characters, with new characters being added in add-on to returning ones.[vii] [8] [9] Series creator Masashi Kishimoto was involved in the game to design an original character: a robot version of Naruto Uzumaki named Mecha-Naruto[10] who has a two-phase awakening: a four-tails transformation and a Mecha-Kurama transformation. Playing a role in the newly introduced 4-role player Tournament Mode, Mecha-Naruto appears in a two-part episode of the Naruto Shippuden series that aired on the day of the game's release in Japan. In addition to the new character, Kishimoto likewise designed new costumes for Sasori, Deidara, Hidan, Kakuzu, and Orochimaru,[eleven] as well as the design for a technique used by one of the game's new characters, Shisui Uchiha.[12]
In addition to following the series canon until the latest animated episode, the game features new side stories. These include stories most Akatsuki, Shisui Uchiha and Kushina Uzumaki.[xi] [xiii] After working to create new animations for Naruto Shippuden: Ultimate Ninja Tempest Generations, the developer of Naruto anime series, Studio Pierrot was once once more involved to animate l minutes' worth of blitheness for the new side stories.[14]
Plot [edit]
The first of three original blithe stories, "Creation of the Akatsuki", reveals the origins of the new group's membership. After the events that lead to Yahiko'due south death, Obito appears in his Tobi guise earlier Nagato and Konan after the sometime killed Hanzo of the Salamander and gain control of the Hidden Pelting Hamlet. Obito tells them to rebuild the Akatsuki's ranks with a membership of 10 every bit he instructs Nagato and Zetsu to recruit Kakuzu while Konan drafts Sasori. At that time, Obito personally recruits Itachi Uchiha and so Kisame Hoshigake. Later, Orochimaru manages to attract the Akatsuki's attention to bring together their ranks for his ain purposes. After the recruitment of Deidara by Itachi and Hidan by Kakuzu and Orochimaru, the Akatsuki's ranks are complete as they begin their mission to find and capture the tailed Beasts. The second story tells of Shisui Uchiha at the fourth dimension of his death. It begins with Shisui and Itachi fighting which Shisui wins. They later start talking almost the Uchiha'south coup, while the third, "The Far Reaches of Hope", depicts Kushina Uzumaki interacting with a young Obito and the rest of Team Minato.
Development and release [edit]
For this game, the evolution squad requested help from an expert at fighting games to create a new battle system. For this they wanted to have more movements that required more than inputs.[15] Because there are more than one hundred characters, there was a lot of testing and adjustment to find the best result in making the game. The team decided to focus on the fighting system over the hack and slash segments introduced in previous games.[16] Ideas for Mecha-Naruto started when the staff had discussion about including a new mode. Masashi Kishimoto was the man responsible for Mecha-Naruto upon being suggested by the staff to include a new character. Kishimoto decided on adding a grapheme that would bring a big touch on to worldwide level which resulted in Mecha-Naruto. CyberConnect2 CEO Hiroshi Matsuyama was surprised when seeing the new character.[17]
Kishimoto had also previously showed the staff designs he created for some Akatsuki members which led to the staff to see information technology every bit a perfect opportunity to use them in the game. It was then when they contacted Studio Pierrot, in charge of the series' animated version and proposed to them the possibility of showing a new story involving these Akatsuki members that would please fans from the serial. Equally Matsuyama exclaims, this story was original and said to have place years earlier the organization was introduced and not will be considered as manga canon.[17] Although the game is a spin-off from the previous Storm game, the characters and story take been supervised by Kishimoto. Matsuyama commented the new scenario's final might be tearjerker for some players.[16]
The game was released in Nippon, N America, and Europe in September 2014. In Europe, the game was shipped in ii special editions alongside the standard version. The "Rivals" day one edition includes ii exclusive costumes which will not be sold separately at a later on appointment. Naruto is dressed every bit Sasuke Uchiha, while Sasuke is dressed as Naruto. The "Samurai Edition" includes a 17 cm Naruto Samurai Figurine (produced exclusively for the game) and a metallic instance.[18] [xix] [twenty] The game volition also include the original video animation Naruto Shippūden Sunny Side Battle!!!.[21] Matsuyama expects the game to sell over i.5 million copies worldwide.[15]
Reception [edit]
The game has received positive critical reception in Japan, with Famitsu giving a score of 35 out of 40 in both PlayStation 3 and Xbox 360 versions.[25] In western market, the game received mixed to positive reviews from critics. Review aggregator website Metacritic gave the PlayStation 3 version 73/100.[23]
References [edit]
- ^ a b "Shisui Uchiha Joins Naruto Shippuden Ultimate Ninja Tempest Revolution Game's Roster". Anime News Network. April 2, 2014. Retrieved April 2, 2014.
- ^ "Naruto Shippuden: Ultimate Ninja Revolution Coming In 2014". Siliconera. November 27, 2013. Retrieved November 28, 2013.
- ^ "Naruto Shippuden: Ultimate Ninja Revolution Coming To Europe In 2014". Siliconera. December 2, 2013. Retrieved Dec 3, 2013.
- ^ "Naruto Storm Revolution Counterattack and Baby-sit Interruption Videos". Anime Games Online. Retrieved Apr 28, 2014.
- ^ Splechta, Mike (21 April 2014). "Naruto Shippuden: Ultimate Ninja Storm Revolution Preview: Learn the origins of the Akatsuki". GameZone. Retrieved April 28, 2014.
- ^ "What Kind Of Naruto Shippuden: Ultimate Ninja Storm Revolution Team Will Y'all Cull?". Siliconera. Retrieved April 29, 2014.
- ^ "4 'Kage' Are Playable in Naruto: Ultimate Ninja Storm Revolution". Anime News Network. Jan 15, 2014. Retrieved January fifteen, 2020.
- ^ ""Naruto Shippuden: Ultimate Ninja Tempest Revolution" Adds Iv More to the Roster". Crunchyroll. January xv, 2014. Retrieved January 15, 2020.
- ^ ""Naruto Shippuden: Ultimate Ninja Storm Revolution" Puts Its Kage Additions on Display". Crunchyroll. January 21, 2014. Retrieved January 21, 2020.
- ^ "Mecha-Naruto Rises in Naruto: Ultimate Ninja Storm Revolution Video". Anime News Network. December 21, 2013. Retrieved December 21, 2019.
- ^ a b "Naruto Shippuden: Ultimate Ninja Tempest Revolution Details The Origins Of The Akatsuki". Siliconera. March 10, 2014. Retrieved March 11, 2014.
- ^ "Naruto Creator Designs Shisui'south Susanoo for Ultimate Storm Revolution Game". Anime News Network. April 16, 2014. Retrieved April xvi, 2014.
- ^ "Naruto's Mother Joins Ultimate Ninja Tempest Revolution Game'due south Roster". Anime News Network. May vii, 2014. Retrieved May seven, 2014.
- ^ "Naruto Shippuden: Ultimate Ninja Storm Revolution Has Over fifty Mins. Of New Anime". Siliconera. March vi, 2014. Retrieved March xi, 2014.
- ^ a b "Naruto Shippuden: Ultimate Ninja Storm Revolution Hiroshi Matsuyama Interview 3". Anime Games Online. April 21, 2014. Retrieved April 21, 2014.
- ^ a b "Naruto Shippuden Ultimate Ninja Storm Revolution Hiroshi Matsuyama Interview Bandai Namco GGD 2014". vgBR.com - Videogames Brasil. Apr 21, 2014. Retrieved Apr 21, 2014.
- ^ a b "Naruto Shippuden Ultimate Ninja Storm Revolution: Entrevista Hiroshi Matsuyama". Playerslink. April 21, 2014. Retrieved April 21, 2014.
- ^ ""Naruto Shippuden: Ultimate Ninja Storm Revolution" Confirmed for North America". Crunchyroll. December three, 2013. Retrieved December iii, 2019.
- ^ "Naruto Shippūden: Ultimate Ninja Storm Revolution Game Ships in Due north. America, Europe in 2014". Anime News Network. December 3, 2013. Retrieved Dec 3, 2019.
- ^ "Narutimate Storm Revolution ready for September release". Gematsu. Apr 21, 2014. Retrieved April 21, 2014.
- ^ "Naruto Shippuden Ultimate Ninja Storm Revolution to Bundle Anime". Anime News Network. Retrieved June 19, 2014.
- ^ "Naruto Shippuden: Ultimate Ninja Storm Revolution for PC Reviews". Metacritic. CBS Interactive. Retrieved July 31, 2018.
- ^ a b "Naruto Shippuden: Ultimate Ninja Tempest Revolution for PlayStation 3 Reviews". Metacritic. CBS Interactive. Retrieved July 31, 2018.
- ^ "Naruto Shippuden: Ultimate Ninja Storm Revolution for Xbox 360 Reviews". Metacritic. CBS Interactive. Retrieved July 31, 2018.
- ^ a b 2014-09-02, Famitsu Review Scores: Consequence 1344, Gematsu
- ^ Blake Peterson (23 September 2014). "Naruto Shippuden Ultimate Ninja Storm Revolution Review". GameRevolution . Retrieved 26 September 2014.
- ^ Nikola Suprak (26 September 2014). "Naruto Shippuden Ultimate Ninja Storm Revolution Review". Hardcore Gamer . Retrieved 26 September 2014.
- ^ "Naruto Shippuden: Ultimate Ninja Storm Revolution Review (PS3) | Aces high". Push Square. 12 September 2021. Retrieved 12 September 2021.
External links [edit]
- Official site
Source: https://en.wikipedia.org/wiki/Naruto_Shippuden:_Ultimate_Ninja_Storm_Revolution
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